
At last they went east, certain that I was ahead of them. I crossed two streets that way, leading them on a merry chase. They’d catch a glimpse of me down one corridor, only to strike a pursuit and come up with nothing. But within the cramped corridors of the server room, that was all I needed.įor the next dozen turns, the hunters were stymied. I had plenty of equipment in my satchel, but for now all I needed was my personal ability - because, as Panther, I could manipulate where the hunters had last seen me. Stealth fields are basically single-turn cheats that make you invisible. Smoke grenades block all vision within a certain radius. But it often means they’re close enough to reach out and touch you. At that point, you’re still just a flicker of digital corruption in the corner of their viewscreen. They still haven’t registered a positive ID, not yet. Most of the time, an agent is required to place a “last seen” marker on the space the hunters saw her last. Before I could escape the enclosed block of corridors and vents, they had the place surrounded. Within seconds, Tracker and Rover were beating the pavement, while Watcher’s chair whirred after me. They knew where I was, even if only roughly. The only problem was that stripping the server sounded the alarm. I managed to reach the first server before they caught sight of me, by the grace of the techno-god who will one day be born in the belly of the machine. If I couldn’t go unseen, I’d have to play dirty. Step into sight of it, and it would start up that irritating siren. I didn’t mention the car? Yeah, they’d elected to drive the vehicle with an optical alarm. Unlike hunters themselves, who can see in any direction, his cameras could only see one way… but that wasn’t going to help me when he had every major intersection locked down with cameras and the hunters’ car.
Spectre ops map install#
He had three cameras he could install around the base. Perfect for flushing me out of an enclosed space.Īnd Watcher? He was almost worse. Just like that, the duo could spread apart and determine which was closer to me. But - and this is the bad part - Tracker could order Rover to sniff me out. Rather, he’d just bark, signalling that I was somewhere within his line of sight. The upside was that Rover couldn’t pinpoint my exact coordinates. Not only did I have Tracker’s eyes looking out for me, but also Rover’s nose. See, Tracker was accompanied by Rover, his trusty murderdog.

Part of that was thanks to their abilities. It’s their job to spread across the facility, sniff out some clues, and then close in on the agent before they can perform their mission and slip away.įor this job, Tracker and Watcher had yet to catch sight of me, but they were doing beautifully at making sure they’d know the instant I poked my head above the grass. In Specter Ops - and it doesn’t matter whether we’re talking about the original or Broken Covenant, since they’re pretty much the same thing - one player is the agent, creeping around on a pad of paper rather than on the board.

And while they didn’t know where I was, they’d begun to cobble together a pretty good idea of where I wasn’t. Their names were Tracker and Watcher, and they were pros at this. Get in, strip three of the four terminals for incriminating data, get out.īut like all the best heists, there were some kinks in my plan. Shades, Spectres and Wraiths all share the same characteristics.Thirty minutes. They seem to crave the fleshy pleasures that they are now forever denied, for they will attack the living, rending their victims with translucent and intangible claws. Dark and ancient dungeons are home to these Spectres, believed to be the spirits of those who built the labyrinths in bygone aeons.
